Author: Lokieto , 19-05-2024 11:09

Use the 5.5 mod and adjust the strength - World At War - Enhanced Edition - Heroes 5 map

With the mapmixer tool.

13k dragons or other stacks are easily killable if one has certain artifacts and spells.

The map is maybe a bit large but offers enough possibilities of exploration for 8 players, sadly, the AI of HOMM55 still lacks faster reasoning and the duel ai is subpar.
more...


Author: Doctor (Россия), 19-05-2024 11:04

Крах тирана - Tyrant's Collapse - Heroes 7 map

Друзья, это одиночная карта без связи с какой-либо историей. Это сценарий, но вы можете выбрать любую стартовую фракцию (при выборе стандартных фракций игру начинаете с новым созданным героем, при выборе новой фракции из HOMM 7.5 - начинаете без стартового героя, но учитывая бонус 4000 золотых на ст more...


Author: 32167 , 18-05-2024 20:18

:) - Battlejuice 2 Delirium furens - Heroes 3 map

Have you met the final bosses or have you just started? :) more...


Author: RXD , 18-05-2024 04:35

Hint - Another Story - Heroes 3 map

Dwarven Lands.

Inside the biggest mountain range in the middle, there is an underground cave.
more...


Author: Marek Hlaváč (Česko), 17-05-2024 17:51

White tent? - Another Story - Heroes 3 map

Great map, but I got stuck finding the white tent. I am blocked from all sides with the white gates. Anyone can provide a hint? Thank you! more...


Author: Leto Castitas Artonaut (Katechkin) (Saint-Petersburg), 17-05-2024 14:49

Sorry for the late answer. - Aeten Nomere - Heroes 3 map

With a properly managed economy, it will not take a year before you can spend excess gold to buy gems. In addition, in some events on the map, you can get a pretty decent amount of resources, which can also be exchanged for the necessary ones. This figure is not taken from the ceiling, I can only sa more...


Author: Leto Castitas Artonaut (Katechkin) (Saint-Petersburg), 17-05-2024 14:33

Feedback - Aeten Nomere - Heroes 3 map

Hi! Let me know if you want me to add any additional content. I'd appreciate for the feedback.
Give me a thumbs up please if you like the map it will help me improve it.
Have a nice game!

Привет! Дайте мне знать, если хотите, чтобы я добавил какой-либо дополнительный контент. Буду признат
more...


Author: hydra_off (Moscow, Russia), 15-05-2024 23:49

Bug! - Erathians, Coves and Caves - Heroes 3 map

There is a problem, when you are building a ship it is impossible to achieve on both colors: on brown it is spawned behind a mountain, and on green there are some barrels in front of it. Hope you will fix it and thanks for your content! more...


Author: Nebel 74 (CZ), 15-05-2024 22:50

Theodorus - Portishead - Way Home - Heroes 3 map

Привет Андрей, я загрузил для тебя видео с боем против Теодора. Надеюсь, это поможет вам на вашем пути. Ссылка
https://www.youtube.com/watch?v=m_QZWoQtY1c

Либо наберите его в поисковик на YouTube
Heroes 3 Portishead - Way Home (Theodorus)
more...


Author: Little_Buddha , 15-05-2024 19:03

Нити Судьбы - Нити судьбы. Часть I (Threads of fate. Part I) - Heroes 3 map

Рад, что карта вам понравилась.

А в подземелье действительно спускаться не обязательно, разве что ради заклинания жертвы, имение в наличие которого не является необходимым для успешного прохождения.
more...


Author: Little_Buddha , 15-05-2024 18:55

About map - Порядок из Хаоса (Order from Chaos) - Heroes 3 map

There is one trick in Heroes 3 that can be applied to this map as well. To prevent AI from landing on your territory, simply dig up the soil on the cells along the shore, but remember that you won’t be able to do this either, so leave one free hero constantly on duty on the shoreline.

The map des
more...


Author: Soned , 15-05-2024 15:50

Threads of fate.Part 1 - Нити судьбы. Часть I (Threads of fate. Part I) - Heroes 3 map

Отличная карта.В меру трудная.Закончил на 6м месяце,правда в подземелье к темницам не ходил.Спасибо за работу.Буду играть во вторую часть по мере времени. more...


Author: Yoryens , 15-05-2024 14:39

Cant find the whirlpool - War of the Lords (edit.) - Heroes 4 map

Hello Ive trying to find the whirlpool but im not able to find it. Can you tell me where it is? more...


Author: Adam (United States), 15-05-2024 11:33

Great map - World Strife - Heroes 3 map

Great map had so much fun on this one, maybe the best I ever played. more...


Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

How can I support maps4heroes.com ?

YooMoney:
Login / Register on Maps4Heroes.com
Heroes 7 (VII) - Maps Heroes 6 (VI) - Maps Heroes 5 (V) - Maps Heroes 4 (IV) - Maps Heroes 3 (III) - Maps Heroes 2 (II) - Maps

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes 5 - new expansion The Hammers of Fate

The expansion Heroes 5: Hammers of fate has been released and is available to buy. As a little treat we have the Heroes 5: Hammers of fate wallpaper for you to download:

Heroes 5: Hammers of fate has been released and is available to buy

1600 x 1200
1024 x 768
800 x 600

The Heroes 5 expansion: Hammers of Fate has gone gold! A quick summary of what to look forward to is as follows:

  • New faction: Introducing the brand-new Dwarves faction, made up of heroic warriors and rune magic adepts who stalk Ashan’s deepest mountains and most hostile regions.
  • A brand-new adventure: Featuring 15 new missions, new heroes, and improved cut-scenes, the new campaign will lead players even deeper into the dramatic events that began with Heroes of Might and Magic 5.
  • Extended game experience: Includes a wealth of new spells and abilities, 5 new single-player maps, 10 new multiplayer maps, new buildings, new artefacts, and new neutral creatures, Heroes 5: Hammers of Fate gives players the tools to develop new tactics, and further their game experience both online and offline
  • Improved mechanics and gameplay: Thanks to new features such as Caravans and a random map generator, players will enjoy unlimited replay ability and an even smoother gameplay experience. In addition, the simultaneous turn feature will speed up online games.

OldBoy answered some questions on Heroes 5 patch 1.4 (addon 2.0)

  • Gating ability will be changed
  • Planned changes to Training are moved to Heroes 5 version 1.5 (2.1)
  • Sylvan town has some fixed building prices
  • Resurrection spell will not be changed. And never was planned to.
  • Necropolis mage guild price will be fixed
  • Dwarf faction (addon) is being added considering current game balance.

New subjects on the map

Heroes 5 Silver Edition - new expansion The Hammers of Fate
Dwarven Treasury - The Hammers of Fate Dwarven Treasury - The treasury protected by armies of dwarves. The award - gold and gems.
  Dwarven Warren - Gives 1 measure of a casual resource in day (excepting wood and gold).
  Dwarven Garisson - Garrison of dwarves
  Library of Enlightenment - Gives +2 Knowledge and Spellpower to the hero if he is skilled enough.
Magma Shrine - The Hammers of Fate Magma Shrine - Gives runes of 1-3 circles.
  School of Magic - In this ancient tower there lives the powerful magician. He can increase by +1 Knowledge and Spellpower to the hero.
Tomb Of The Warrior - The Hammers of Fate Tomb Of The Warrior - Ancient tomb of the powerful soldier who has lost in epic battle of century back. There it is possible to find a powerful artefact, but this act of vandalism will lower Morale on 3 units.
  Treant Thicket - Horrifying thicket of the trees reminding Treants. Travellers should avoid this place though the most reckless, unfortunately, have ventured it - their skulls hang on the branches which are sticking out of thrickets, and their gold lays in a cave, serving as a bait for other daredevils.
  War Academy - Increases by +1 Attack or Defense to the hero.
  Witch Bank - Hiding place in which witches hide the extraction. The stolen treasures are well protected.

New artefacts

Runic War Harness - The Hammers of Fate Runic War Harness - Increases by +2 Defense and Knowledge to the hero.
Bearhide Wraps - The Hammers of Fate Bearhide Wraps - Increases by +1 Defense the hero and gives in addition 25 % of magic protection against spells of elements of Water.
Beginner's Magic Stick - The Hammers of Fate Beginner's Magic Stick - Increases by +2 Spellpower to the hero.
Dwarven Smithy Hammer - The Hammers of Fate Dwarven Smithy Hammer - Increases by +1 Attack to the hero and gives in addition 25 % of magic protection against spells of elements of Fire.
Ogre Club - The Hammers of Fate Ogre Club - Increases by +5 Attack to the hero, but reduces by 5 % the initiative of all soldiers of the army.
Ogre Shield - The Hammers of Fate Ogre Shield - Increases by +5 Defense to the hero, but reduces by 5 % the initiative of all soldiers of the army.
Rune of Flame - The Hammers of Fate Rune of Flame - Increases by +1 Spellpower to the hero and gives one рунное a spell of the first or second circle.
Runic War Axe - The Hammers of Fate Runic War Axe - Increases by +2 Attack and Spellpower to the hero.
Skull of Markal - The Hammers of Fate Skull of Markal - Increases by +5 Knowledge and Spellpower to the hero, but lowers on 2 Morale.
Tarot Deck - The Hammers of Fate Tarot Deck - Increases by +1 Luck and Knowledge to the hero.
Tome of Dark Magic - The Hammers of Fate Tome of Dark Magic - Allows to cast all spells of Dark Magic at all not possessing completely all skills.
Tome of Destruction - The Hammers of Fate Tome of Destruction - Allows to cast all spells of Destruction Magic at all not possessing completely all skills.
Tome of Light Magic - The Hammers of Fate Tome of Light Magic - Allows to cast all spells of Light Magic at all not possessing completely all skills.
Tome of Summoning Magic - The Hammers of Fate Tome of Summoning Magic - Allows to cast all spells of Summoning Magic at all not possessing completely all skills.

The add-on includes the following key features:

New faction: Introducing the brand-new Dwarves faction, made up of heroic warriors and rune magic adepts who stalk Ashan’s deepest mountains and most hostile regions.

A brand-new adventure: Featuring 15 new missions, new heroes, and improved cut-scenes, the new campaign will lead players even deeper into the dramatic events that began with Heroes of Might and Magic 5.

Extended game experience: Includes a wealth of new spells and abilities, 5 new single-player maps, 10 new multiplayer maps, new buildings, new artifacts, and new neutral creatures, Heroes of Might and Magic V: Hammers of Fate gives players the tools to develop new tactics, and further their game experience both online and offline.

Improved mechanics and gameplay: Thanks to new features such as Caravans and a random map generator, players will enjoy unlimited replayability and an even smoother gameplay experience. In addition, the simultaneous turn feature will speed up online games.

Heroes 5 - the dwarves - runic magic Heroes 5 - the dwarves - runic magic Heroes 5 - the dwarves - runic magic
Heroes 5 - the dwarves - runic magic Heroes 5 - the dwarves - runic magic

From Nival


Okay, Nival has given the Heroic Coner all the stuff, so if THEY lift the lid I can do it too.
So here is the big deal.
The Red Haven units are alternative Haven upgrades. Although they are named "renegades" they are NOT the renegades storywise (the renegades are the regular Haven units at least as far as I understood the story.)

So here are the alternative Haven upgrades:
Level 1: Brute (Tax Payer; Shield Bash)
Level 2: Crossbowman (Shoots; Rapid Fire)
Level 3: Vindicator (Cleave)
Level 4: Battle Griffin (Large, Flyer, Unlimited Retal, Battle Frenzy)
Level 5: Zealot (Shoots, No Melee Penalty, Caster)
Level 6: Champion (Large, Champion Charge)
Level 7: Fallen Angel (Large; Flyer, Life Drain)

Fallen Angel and Life Drain did it for me.

Rapid Fire isn't explained yet.
Cleave: If this creature’s attack kills at least one creature in the target stack, it performs an additional strike.
Battle Frenzy: Every next retaliation strike performed by this creature inflicts damage 1.5 times as great as the previous one.
Champion Charge: If this creature has walked more than 2 tiles when attacking, it also inflicts half damage on the stack standing in the line of attack immediately behind the primary target.

Ah, come on people. Get the grey cells in your brains working. Use your imagination a bit.
1) There will be stat differences. Sure, the Brute has Shield Bash AND Taxpayer, but I'm pretty sure that his stats won't be as good as the Militia's - he will come with less HPs, I'm rather sure. I'd say furthernore that the Zealot will have a different spell set. But who can say how things go stat-wise? Not me, that's for sure.
2) Will the "renegades" be available for regular mp play, or, in other words, has this feature a meaning beyond the campaign? Well, as someone pointed out, no, it can't be, because then Haven had an unfair advantage - and there is no way to "pick" at this point.

DISCLAIMER: Let me tell you first that O have no idea how the gameplay looks, and I have no idea about anything else beyond this first addon. I don't know more than you here. So this is just SPECULATION!! Please keep that in mind. I'm NOT trying to leak things out, I'm just thinking aloud.

But let's try and think a bit over it. This feature was not to be disclosed. Why? If this was intended to be a once-only feature, why that secrecy?
Second, would Nival work on a set of alternative monster upgrades - and throw it all away, idea and all? I don't think so.
That leaves a lot of room for speculation about the next addon. In theory we have two more possible towns, Orcs and Nagas, which would bring the possible total to 9. We furthermore have the Free Cities, whatever THEY are. And we have the possibility of an expanded alternative upgrade feature for all towns.
Now, the Renegades seems to be a complete set of troops. I have difficulties to imagine a completely optional build which would give you an option to mix all the types, like, Brute, Marksman, Vindicator, Imperial Griffin, Inquisitor, Champion, Fallen Angel. I can much more easily imagine a set-wise pick, play Haven A or play Haven B - which would basically double the amount of available towns if they would do it for all towns. Because it would be a LOT easier to implement and to balance and you can make units of the different sets sufficiently different. I mean, if it would all be optional you couldn't have one set with a very balanced line-up and one with a few sub-standard and a few excellent ones because you could combine the excellent with the balanced ones - it cries no-brainer. Which leaves the either-or option.
Which is an interesting prospect, if you ask me.

Written by Jolly Joker

Dwarven Creatures and their Abilities

гера at 2012-11-05 03:14 wrote:
Rizqi at 2012-07-12 08:56 wrote:
Mr.NeedsHelp at 2011-03-30 03:50 wrote:
joemyogd at 2011-01-16 21:17 wrote:
hamza at 2011-01-05 16:47 wrote:
imike at 2010-12-12 18:42 wrote:
shemales pictures at 2007-02-01 07:02 wrote:
Sasha at 2007-01-29 13:19 wrote:
pintea at 2007-01-28 23:31 wrote:
addict at 2007-01-24 15:28 wrote:
Vincent at 2007-01-23 16:08 wrote:
Drtungbo at 2007-01-06 14:03 wrote:
NekradamuS at 2007-01-03 23:52 wrote:
Tm eXtreme at 2006-12-29 18:08 wrote:
CoLd at 2006-12-29 15:25 wrote:
CoLd at 2006-12-29 15:24 wrote:
CoLd at 2006-12-29 15:24 wrote:
Angel at 2006-12-29 00:24 wrote:
zlo at 2006-12-28 19:38 wrote:
Sasha at 2006-12-27 21:42 wrote:
gfdhfhfsc at 2006-12-27 02:43 wrote:
Alexander at 2006-12-15 17:27 wrote:
Girts at 2006-12-10 21:41 wrote:
Sasha at 2006-12-06 11:17 wrote:
Djuice at 2006-12-06 08:33 wrote:
Sasha at 2006-12-04 18:30 wrote:
Ocelot at 2006-12-04 17:49 wrote:
JayThomas2007 at 2006-11-30 13:01 wrote:
Legolas at 2006-11-30 12:02 wrote:
Ookame at 2006-11-29 00:10 wrote:
Sasha at 2006-11-26 12:26 wrote:
Albastrel at 2006-11-26 01:13 wrote:
argg at 2006-11-25 20:41 wrote:
argg at 2006-11-25 20:14 wrote:
JabooM at 2006-11-25 19:17 wrote:
Guest at 2006-11-22 22:20 wrote:
sofo at 2006-11-17 21:04 wrote:
Sasha at 2006-11-17 20:33 wrote:
Tm eXtreme at 2006-11-17 20:17 wrote:
sofo at 2006-11-17 14:13 wrote:
Wrath at 2006-11-15 03:00 wrote:
Cr00xY at 2006-11-10 03:43 wrote:
viktor at 2006-11-08 16:12 wrote:
amoromete at 2006-11-08 11:22 wrote:
DArkon at 2006-10-26 13:43 wrote:
DArkon at 2006-10-26 13:41 wrote:
Sasha at 2006-10-25 19:15 wrote:
Eddie at 2006-10-25 12:20 wrote:
viktor at 2006-10-09 17:42 wrote:
Sasha at 2006-10-05 14:16 wrote:

| 1-50 | 51-56 |

Your name: *
E-mail:
Your comment: *
Your favorite version of the game: Heroes Might & Magic

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Heroes 3: Horn of the Abyss 1.6.1 - Download Section

Heroes 5 News

Heroes Kingdoms news

New campaign "566 year - The Day of Fiery Tears" for Heroes 5: Tribes of the east

Heroes 5 Manual 3.1 for the Tribes of the East

Heroes 5 Patch 3.1 for the Tribes of the East

Heroes 5 FAQ from Fabrice Cambounet

Old horse cursors Mod for Heroes 5: Tribes of the east

Heroes 5 Patch 1.6 released

The FIRST MAP "Mythical Realm" for Heroes 5: Tribes of the east

Heroes 5: Tribes of the east NOW released!

Heroes 5 hints: Mini Artifacts

Heroes 5: Tribes of The East - Orc Blood Rage ability & Screenshots

Heroes 5: Tribes of the East GC 2007 Trailer

Heroes 5: Tribes of The East - News & Screenshots

Staff reduction at Nival

Heroes 5 ToE: Dwarves alternate upgrades

Heroes 5 ToE: Academy alternate upgrades

Heroes 5 ToE: Demons and Orcs

Heroes 5 ToE: Necropolis alternate upgrades

Heroes 5 Tribes of the East: Inferno alternate upgrades

Heroes 5 Tribes of the East: Dungeon alternate upgrades

Heroes 5 Tribes of the East: Sylvan alternate upgrades

Heroes 5 Patch 1.5 released

SkillWheel in game

Heroes 5: First Official Map Contest

Heroes 5 walkthrough Hammers of Fate

Heroes 5 - The Skull of Shadows

Heroes 5 Patches 1.41+2.01 download

Heroes 5: Hammers of Fate : Cheats

Heroes 5 - New Dwarven Creatures - stats and abilities

The Heroes 5 expansion: Hammers of Fate has been released!!

Heroes 5 - Dwarven racial skills and abilities

Heroes 5 Patch 1.4 - download now !!!

Heroes 5 - Tapani's random map generator

Heroes 5 - Fortress Heroes biographies

Heroes 5 Fortress - Dwarves Faction

Heroes 5 Patch 1.3 download here - with Heroes 5 Map Editor

Heroes 5 - Renegates and Neutrals units

Heroes 5 walkthrough campaigns

Heroes 5 - Dragon Utopia. v. Haven

Heroes 5 Patch 1.2 - download now !!!

Heroes 5 Artefacts

Heroes 5 Spells and Magic

Heroes 5 - Patch 1.1 Bugfixes

Heroes 5 Hammers of Fate FAQ & New screenshots

Heroes 5 - FAQ about Hammers of fate expansion

About Heroes 5 Map Editor

FAQ by Heroes 5 producer Fabrice Cambounet

Heroes 5 - FAQ by Nival Interactive - 8 june 2006

Heroes 5 Haven Strategy

Heroes 5 - HEX-codes

Heroes 5 - DEMO

Heroes 5 - Wallpapers

Heroes of Might and Magic 5 - Music

Heroes 5 - Academy - Heroes biographies

Heroes 5 - Dungeon - Heroes biographies

Heroes 5 - Inferno - Heroes biographies

Heroes 5 - Sylvan - Heroes biographies

Heroes 5 - Olivier Ledoit Q&A

Heroes 5 - Development Letter #3: The Battlefield

Heroes 5 - Necropolis - Heroes biographies

Heroes 5 - Haven - Heroes biographies

Heroes 5 - Development Letter #2 - Handling A Beta Test

Heroes 5 - Magic

Heroes 5 - The Town Construction Interface

Heroes 5 - Creatures Special Abilities

Heroes 5 - Unique racial abilities Q&A

Heroes 5 - Academy Faction

Heroes 5 - ACADEMY - Creatures

Heroes 5 - DUNGEON - Faction

Heroes 5 - SYLVAN - Faction

Heroes 5 - DUNGEON - Creatures

Heroes 5 - SYLVAN - Creatures

Heroes 5 - Dungeon Faction Q&A

Heroes 5 - Live chat logs with Fabrice Cambounet

Heroes 5 - NECROPOLIS - The Necromancers

Heroes 5 - NECROPOLIS - Creatures

Heroes 5 - INFERNO - The Lords of Chaos

Heroes 5 - INFERNO - Creatures

Heroes 5 - HAVEN - The Knights of the Light

Heroes 5 - HAVEN - Creatures

Heroes 5 - development diary #1: REVAMPING THE M&M UNIVERSE

Heroes 5 - FAQ - July 2005

Heroes 5 - dev team's ambitions

Heroes 5 screenshots

Heroes 5 - FAQ

Heroes 5 - features

Heroes 5 - Homepage

Haps4Heroes.com

How can I support maps4heroes.com ?

YooMoney:

Subscribe to our Telegram Channel "maps4heroes.com" to be the first to receive NEW Maps and News for Heroes of Might & Magic 7, 6, 5, 4, 3, 2!

Copyright © 1999-2024 All questions and comments please mail to evgkuz@yandex.ru

Privacy Policy